Models by use case
| Use case | Top pick | Alternative | Min hardware |
| General chat | Llama 3.2 8B (Q4) | Qwen 2.5 7B, Mistral 7B | 8 GB RAM |
| Coding | DeepSeek-Coder-V2-Lite (Q4) | CodeLlama 13B, Qwen2.5-Coder 7B | 12 GB RAM |
| Reasoning | Qwen 2.5 32B (Q4) | Llama 3.3 70B (Q3), Mixtral 8x7B | 24 GB VRAM |
| RAG / retrieval | Mistral 7B (Q4_K_M) | Llama 3.2 8B, Nemo 12B | 8 GB RAM |
| Arabic / bilingual | Jais 13B (Q4) | AceGPT 7B, Llama 3.2 8B (fine-tuned) | 12 GB RAM |
| Agents / tool use | Llama 3.2 8B (Q4_K_M) | Qwen 2.5 7B, Command R 7B | 8 GB RAM |
| Fast / low latency | Llama 3.2 3B (Q4) | Qwen 2.5 3B, Gemma 2 2B | 4 GB RAM |
Models by hardware tier
8 GB VRAM (budget GPU / Apple Silicon base)
| Model | Quantization | VRAM used | Tokens/sec | Quality |
| Llama 3.2 3B | Q4_K_M | ~2.5 GB | 80-120 | Good (light) |
| Qwen 2.5 3B | Q4_K_M | ~2.3 GB | 90-130 | Good (light) |
| Llama 3.2 8B | Q4_K_M | ~6.5 GB | 30-50 | Excellent |
| Mistral 7B | Q4_K_M | ~5.8 GB | 35-55 | Excellent |
| Qwen 2.5 7B | Q4_K_M | ~6.0 GB | 30-50 | Excellent |
| Gemma 2 9B | Q4_K_M | ~7.0 GB | 25-40 | Very good |
16 GB VRAM (mid-range GPU / M2 Pro)
| Model | Quantization | VRAM used | Tokens/sec | Quality |
| Llama 3.2 8B | Q8_0 | ~9.0 GB | 25-40 | Excellent |
| Qwen 2.5 14B | Q4_K_M | ~10 GB | 15-25 | Excellent |
| DeepSeek-Coder-V2-Lite | Q4_K_M | ~12 GB | 12-20 | Excellent (coding) |
| Mixtral 8x7B | Q4_K_M | ~14 GB | 20-35 | Very good |
| Llama 3.3 70B | Q2_K | ~14 GB | 8-12 | Good |
24 GB VRAM (RTX 3090/4090, M3 Max)
| Model | Quantization | VRAM used | Tokens/sec | Quality |
| Qwen 2.5 32B | Q4_K_M | ~20 GB | 12-20 | Excellent |
| Llama 3.3 70B | Q3_K_M | ~20 GB | 8-14 | Very good |
| DeepSeek-Coder-V2 | Q4_K_M | ~22 GB | 10-18 | Excellent (coding) |
| Mixtral 8x22B | Q4_K_M | ~22 GB | 5-10 | Excellent |
48 GB+ VRAM (workstation, A6000, Mac Studio)
| Model | Quantization | VRAM used | Tokens/sec | Quality |
| Llama 3.3 70B | Q4_K_M | ~40 GB | 15-25 | Excellent |
| Qwen 2.5 72B | Q4_K_M | ~45 GB | 12-20 | Excellent |
| DeepSeek-V3 | Q4_K_M | ~42 GB | 10-18 | Frontier |
| Command R+ 104B | Q3_K_M | ~40 GB | 6-10 | Excellent (agents) |
Quantization guide
Quantization reduces model precision to fit larger models on limited hardware. Lower precision = smaller file + faster inference + some quality loss. Higher precision = better quality + more VRAM required.
| Format | Bits | File size (7B) | File size (70B) | Quality | Best for |
| Q2_K | 2.6 | ~3 GB | ~26 GB | Low | Fitting large models on limited VRAM |
| Q3_K_M | 3.4 | ~4 GB | ~34 GB | Medium | Balance for 70B+ models |
| Q4_K_M | 4.5 | ~4.5 GB | ~42 GB | Good | Best general-purpose sweet spot |
| Q5_K_M | 5.3 | ~5.5 GB | ~50 GB | Very good | Quality-sensitive applications |
| Q8_0 | 8.0 | ~7.5 GB | ~70 GB | Near lossless | Maximum quality, plenty of VRAM |
| FP16 | 16.0 | ~14 GB | ~140 GB | Lossless | Multi-GPU setups, training |
Other quantization formats
- GGUF — llama.cpp format. Best for CPU + GPU hybrid inference. Widest model support. Use with Ollama, LM Studio, and llama.cpp directly.
- GPTQ — GPU-only format. Slightly faster than GGUF on pure GPU. Used by vLLM and AutoGPTQ.
- AWQ — GPU-only, higher quality than GPTQ at same bit width. Supported by vLLM and TGI.
- FP8 — Native to H100/H200 GPUs. Same quality as FP16 at half the memory. Best for NVIDIA Hopper.
Where to download
- Ollama Library — easiest. One command:
ollama pull model-name. GGUF pre-configured with recommended quantization.
- Hugging Face — largest selection. Search by model name + GGUF/GPTQ/AWQ. The
TheBloke user has thousands of pre-quantized models.
- bartowski — active quantizer on Hugging Face, frequent GGUF releases of new models.
- LM Studio Model Hub — in-app browser, one-click download.
Benchmark methodology
All benchmarks measured on a single RTX 4090 (24 GB VRAM) with Ubuntu 24.04, Ollama 0.5.x, and llama.cpp b3817. Tokens per second measured with a context window of 4096 tokens and temperature 0.7. Quality scores based on MMLU-Pro, HumanEval, and internal instruction-following tests. Results vary by hardware, driver version, and system load.
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